Infrastructure · 1999
Containerisation
Ports can operate as container terminals with more throughput and fewer workers.
historical
Epoch VI
Prerequisites
None – available from the start (baseline up to 1999).
Infrastructure
Containerisation1999
Effects
- Production method Container Terminal for Port
- Branch
- Infrastructure
- Historical year
- 1999
- Research cost
- 1,500
- Epoch
- VI
Data from the current build (content.json). Cost in research points; in the game more expensive when researching ahead, cheaper when behind.