Browser · Steam

Play

SOVEREIGN runs right in the browser – no download, single player instantly and without an account. You only need an account for cloud saves and multiplayer.

How it works

Start

Click “Play now” – the single player loads in the browser and opens the nation selection.

Save

Saves are first stored locally in your browser. Export as a file is possible at any time.

Account (optional)

For cloud saves, friends and multiplayer you sign in with Steam, Discord, Google or email.

System requirements

Built for desktop and tablet with mouse or pen. The map renders with WebGL2, the simulation runs as WebAssembly in a web worker.

Browser
Current Chrome, Edge, Firefox or Safari (with WebGL2 and WebAssembly)
Screen
Desktop or tablet in landscape – minimum resolution to follow
Memory
Guideline values follow after performance measurements
Graphics
WebGL2-capable GPU (integrated graphics are enough)
Input
Mouse/trackpad and keyboard; tablet with pen in landscape
Download
none – game data is loaded on first start and cached

Preliminary information from the prototype: the technical prerequisites are fixed, hardware guidelines follow with performance measurements before Early Access.

Browser check

Your browser is checked right here – nothing is transmitted.

WebGL2
–
WebAssembly
–
Module workers
–
IndexedDB (local saves)
–
Screen size
–

On your phone?

SOVEREIGN is built for large screens. Have the link sent to you or add a reminder – and until then watch live or read the codex.

Steam

The Steam version shares campaigns, accounts and saves with the browser (crossplay). The store page will follow; wishlisting from then on.

soon

Got an invitation?

Invite links to campaigns open the game directly. No account? No problem – the sign-in appears in the game when it is needed.