Geopolitical grand strategy

SOVEREIGN

The world from 2000 to 2075

Lead a nation through 75 years – from the turn of the millennium into a future of fusion, AI and climate change. Alone, with friends or against each other. Right in your browser.

Play on a computer or tablet SOVEREIGN needs a large screen. We will send you the link – no account, your address is not stored.

Play now in your browser No download · single player instantly · save with an account
Situation reports · recording of an AI game
Ukraine: drought – buying food abroad
United Kingdom is the first nation to research alternative fuels in the cement industry
  • 10.04.2000: Ukraine: drought – buying food abroad
  • 05.05.2000: United Kingdom is the first nation to research alternative fuels in the cement industry
  • 04.08.2000: Macedonia: Stabilisation and Association Agreement – sign the agreement
  • 02.09.2000: United Kingdom: technology boom – tax incentives for investment
  • 01.10.2000: Ireland: heat wave – restrict power consumption
  • 27.02.2004: Price shock: services cost 50 % above the base price
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The game

A century is not a scenario. It is one game.

The depth of Hearts of Iron, Victoria and Millennium Dawn – in one continuous campaign from 2000 to 2075. Economy, trade, diplomacy and military interlock. Every value explains why it is what it is.

I

One continuous campaign through the epochs

The same game evolves from diesel tanks and large power plants to drone swarms, AI data centres and fusion power – without switching scenarios.

II

Simulated history

The financial crisis comes because debt and speculation have actually built up – not because the calendar says 2008. Stricter regulation softens the blow.

III

Play together

Co-op and multiplayer with 2–16 humans plus AI, over several evenings, via invite link right in the browser – crossplay with Steam.

75 years
Campaign 2000–2075
91
Nations in the start scenario
3,129
Provinces · 362 regions
1–16
Humans per campaign
167
Technologies in 12 branches
Systems, not scripts

One strait. A chain of consequences.

01 · THE WORLD

Everything depends on routes

Oil from the Gulf, gas through pipelines, manufactured goods through the Channel and the Mediterranean. In the game, each of these lines is a flow of goods in the simulation – recalculated every week.

02 · THE CHOKEPOINT

Strait of Hormuz

Every flow out of the Persian Gulf passes this one strait. Whoever controls it holds leverage over markets on three continents.

03 · THE BLOCKADE

A crisis becomes a blockade

A nation escalates and closes the passage. Flows are rerouted or break off, stocks run down, transport gets more expensive.

04 · THE PRICE SHOCK

Markets react – everywhere

The crude oil index rises. Refineries in Europe throttle, transport costs climb, factories report their limiting factor: fuel.

05 · THE WHY

Every value explains itself

Thousands of kilometres away, stability drops. The “Why?” tooltip shows the full chain of causes – all the way back to the blockade. That is SOVEREIGN.

In the codex: trade & chokepoints →
RussiaTurkeyGermanyFrancePolandUkraineSpainItalyAlgeriaLibyaEgyptSaudi ArabiaIranIraqSwedenUnited Kingdom LondonParisBerlinMoscowIstanbulCairoRomeMadridRiyadhTehranDubaiDohaMuscatAnkaraKyivWarsawAthensAlgiers Strait of Hormuz Suez Canal Bosporus Strait of Gibraltar Strait of Dover Bab-el-Mandeb
Crude oil index
100.0± 0.0 %
Why? · Stability of Germany
Stability−5
← Fuel price+30 %
← Crude oil imports lost−18 %
← Blockade of the Strait of HormuzCrisis
Epochs 2000 – 2075

Drag time forward.

Epochs are not levels – they emerge from technology, ideologies and events. Even the interface changes with them. So does this page.

2000
VI · Globalisation
historical
2075
All epochs →
Title screen with a live map of Central Europe
InterfaceSituation room with early flat screens, sober government look
  • Free trade, introduction of the euro, EU and NATO enlargement
  • Internet boom, commodity boom, expansion of financial markets
  • Asymmetric conflicts

New technologies: Fifth-Generation Fighters · Generation III Reactors · Smartphones and Cloud

Research tree & timeline

Hover over a technology.

Amber shows what you need first, cyan what it unlocks. Dashed: speculative future from 2027 – design decisions, not predictions.

Deepwater Drilling 2004 · ✓ researched Cheap Photovoltaics 2010 · ✓ researched Battery Storage 2018 Green Hydrogen 2028 · speculative Small Modular Reacto… 2032 · speculative Experimental Fusion 2045 · speculative Fusion Demonstration… 2050 · speculative Broadband Internet 2002 · ✓ researched FinFET Process Node 2011 · ✓ researched AI Accelerators 2016 Gate-All-Around Tran… 2025 6G Mobile Networks 2032 · speculative General AI Assistance 2040 · speculative Autonomous AI Resear… 2048 · speculative Armed Drones 2002 · ✓ researched Long-Range Air Defen… 2007 · ✓ researched Layered Air Defence 2017 Hypersonic Strike We… 2020 Loyal Wingman 2030 · speculative Sixth-Generation Fig… 2040 · speculative Swarm Air Combat 2049 · speculative

Excerpt of three of 12 branches, real game data · drag or swipe to scroll through time · arrow keys switch technologies · All 167 technologies in the codex →

Diplomacy

Wars do not begin with a declaration of war.

They begin as a crisis. Players see the escalation coming – and can negotiate. Try it.

  1. 1
    DemandTerritory, regime change, trade access or disarmament
  2. 2
    Supporters & threatsMobilisation, offers, naval blockade
  3. 3
    EscalationWar weariness and international pressure grow
  4. 4
    OutcomeBack down · compromise · conference · war
Crisis over the passage (example)Crisis

Demand made: free trade access through the strait. Both sides gather supporters.

Tension
18 %
War weariness
4 %
International pressure
10 %
Crude oil index
100.0
Example · game mechanic
Start scenario 1 January 2000

Choose your nation.

Every nation starts with its real figures from the year 2000 – with sources. What happens next is up to you.

Germany

Parliamentary RepublicNATO · EU

Export industry with high energy and raw material needs, gas through pipelines from the east.

GDP
$1.97 trn
Population
82.2 m
Tax rate
24 %
Regions
12
Stability
76 %

Source: World Bank (WDI, WGI), scenario 2000 · stability and tax rate: derived prototype estimate

Chronicle

History that never happened.

Every game writes its own history book. This excerpt comes from an observer game of the prototype in which only the AI governs.

AI observer game · scenario 2000 · prototype buildExcerpt

Ukraine: drought – food is bought abroad.

Event · economy

The United Kingdom is the first nation to research alternative fuels in the cement industry.

Research

Macedonia signs a Stabilisation and Association Agreement.

Event · diplomacy

Price shock: services cost 50 % above the base price.

Market · world economy
Live

The world keeps turning.

Running campaigns, leaderboards and the world situation across all games – straight from the game server.

Campaigns with free seats

Show all →

No public campaign is looking for players right now. Start one yourself – or check back later.

World situation across all games

soon

Once multiplayer campaigns are running, this area shows the most played nations, the average year reached, active wars and epoch transitions – aggregated and anonymous.

Players online0
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To the live page →
Community

Build SOVEREIGN with us.

The roadmap is public. Soon you will vote on proposals, test new versions in playtest waves and see what becomes of your suggestion.

Discord

Channels for strategy, finding campaigns, feedback and playtests. Roles will later be synced with your account.

Discord server coming

In progress

Roadmap →
Multiplayer campaigns with sessions and AI stand-insMultiplayer · Milestone M7
Server browser, lobby and queueMultiplayer · Spec 73
Website with codex, live numbers and devlogWebsite · this site

Roadmap voting starts together with accounts – one vote per account, no brigading.

Playtest waves

Every wave has a topic, a time frame and a feedback form. Access in the browser, no keys.

Sign-up for the first wave opens soon – subscribe to the newsletter so you do not miss it.

soon Notify me
Live map of the British Isles with an event
Community spotlight · soon

Chronicles from your campaigns

Soon we will feature chronicles from the community here – with maps and timeline. How a chronicle is made →

Political map of Europe with armies
Press & creators

Material for videos and articles

Fact sheet, screenshots and map renderings for articles, videos and streams. Tournaments with seasons will follow later →

1 January 2000 · 00:00

The world awaits your decision.

Play now in your browser Steam page coming

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