Electronics and AI · 2006

Immersion Lithography

Semiconductor fabs reach finer nodes and more output per level.

historical Epoch VI
Electronics and AI
Immersion Lithography2006
Effects
  • Production method Immersion Node for Semiconductor Fab
Branch
Electronics and AI
Historical year
2006
Research cost
3,200
Epoch
VI

Data from the current build (content.json). Cost in research points; in the game more expensive when researching ahead, cheaper when behind.