Mid Future
The mid future is entirely speculative. Fusion and the space industry shift the economy, climate migration and ageing populations shift society – and new forms of state become possible.
Speculative: this epoch lies in the future. Technologies, dates and developments are design decisions derived from trends – not predictions. Depending on the campaign settings they come earlier, later or not at all.
Fusion and space
- Nuclear fusion. From an experimental reactor through a demonstration power plant to commercial use – as a megaproject.
- Space industry. Lunar outposts, manufacturing in orbit and asteroid exploration.
- Autonomous armed forces. Autonomous combat and fleet formations; the doctrine of autonomous warfare.
- Society in transition. Climate migration, ageing populations and new forms of state such as algorithmic governance.
- Space goods
- Helium-3 (speculative)
- Computing power
- Water and farmland become scarce regionally
Resource, climate and space alliances; successful megaprojects trigger world events with prestige and diplomatic effects, such as “First permanent lunar base”.
Minimalist interface of the future: white instead of gold, very transparent panels, large radii.
12 technologies of this epoch
By historical year from the game data of the current build, grouped by branch.
Industry
- Lights-Out Factories 2046
Administration
- AI Governance 2047
Infrastructure
Electronics and AI
Medicine
Agriculture
Space
- Quantum Internet 2049
- Asteroid Prospecting 2050
Air Forces
- Swarm Air Combat 2049