Every change · version by version

Changelog

What has changed in the game – from the first playable version until today. Also in the game under “What’s new”.

Latest

Version 0.2.0 Situation Room

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A clearer picture on the map: larger, more readable unit counters, a new battle window and detailed tooltips for provinces, units and all key values. Terrain now works per troop class, with frontage and reserves. Plus a public changelog, an expanded Kodex and a player handbook.

New

  • Website

    Kodex and handbook. The Kodex on the website now shows the research tree interactively and all units, terrain, buildings, goods and mechanics with their values – the same texts and numbers as the tooltips in the game. New is the player handbook, on the website and in the game under help.

    In the Codex:First steps Research

  • Website

    Public changelog on the website with filters and a feed, in the game under “News” and shown once automatically after an update.

    In the Codex:First steps

Details of 0.2.0 →

Version 0.1.0 Millennium

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The first playable version of SOVEREIGN: take over one of 195 nations on 1 January 2000 and lead it to 2075 – with a living economy, world trade along real sea lanes, domestic politics, crisis diplomacy, army, navy and air force. Single player right in the browser, multiplayer campaigns with an account.

New

  • Website

    Website with a live world map, Codex (systems, all technologies and nations from the game data), community voting on the roadmap, an ideas board, playtest sign-up and newsletter. New: this changelog.

Details of 0.1.0 →