Resources
Copper Mine
Mines copper for electronics, batteries and munitions; needs a copper deposit.
As of version 0.2.0 What’s new?
- Cost
- $3bn
- Build time
- 420 days
- Workforce
- 5,000
- Maximum level
- 20
- Construction goods
- CementCementProcessed MaterialsBase price$20kProduced in (buildings)1Used by (buildings)0Construction good for almost every building. 40, MachineryMachineryHigh TechnologyBase price$350kProduced in (buildings)1Used by (buildings)16Capital good for industry, mining and construction. 40, SteelSteelProcessed MaterialsBase price$80kProduced in (buildings)1Used by (buildings)6The most important base material for machinery, vehicles, construction, ships and armaments. 50
Requirements
- Deposit
- CopperCopperRaw MaterialsBase price$120kProduced in (buildings)1Used by (buildings)3Raw material for electronics, batteries and munitions.
- Technology
- –
Production methods per level and day
| Production methods | Inputs | Outputs | Workforce | Technology |
|---|---|---|---|---|
| Conventional Copper Mining | ChemicalsChemicalsProcessed MaterialsBase price$110kProduced in (buildings)2Used by (buildings)15Input for agriculture, mining, plastics, semiconductors and pharmaceuticals. 1, ElectricityElectricityEnergyBase price$40kProduced in (buildings)6Used by (buildings)33Electricity is needed almost everywhere and is not traded over long distances – power plants at home matter. 1, FuelFuelEnergyBase price$90kProduced in (buildings)1Used by (buildings)14Fuel for transport, agriculture, mining and the military; armies use it every day. 2 | CopperCopperRaw MaterialsBase price$120kProduced in (buildings)1Used by (buildings)3Raw material for electronics, batteries and munitions. 30 | 5,000 | – |
| Automated Copper Mining | ChemicalsChemicalsProcessed MaterialsBase price$110kProduced in (buildings)2Used by (buildings)15Input for agriculture, mining, plastics, semiconductors and pharmaceuticals. 1, ElectricityElectricityEnergyBase price$40kProduced in (buildings)6Used by (buildings)33Electricity is needed almost everywhere and is not traded over long distances – power plants at home matter. 1.2, ElectronicsElectronicsHigh TechnologyBase price$400kProduced in (buildings)1Used by (buildings)16Input for modern industry, services, power plants and armaments. 0.2, FuelFuelEnergyBase price$90kProduced in (buildings)1Used by (buildings)14Fuel for transport, agriculture, mining and the military; armies use it every day. 2 | CopperCopperRaw MaterialsBase price$120kProduced in (buildings)1Used by (buildings)3Raw material for electronics, batteries and munitions. 40 | 2,500 | Mining AutomationMining AutomationIndustry · 2008Cost3,000 pointsPrerequisites2Iron and copper mines extract much more with fewer workers. |