Industry
Vehicle Plant
Builds vehicles from steel, plastics, electronics and – with new methods – batteries.
As of version 0.2.0 What’s new?
- Cost
- $18bn
- Build time
- 540 days
- Workforce
- 24,000
- Maximum level
- 30
- Construction goods
- CementCementProcessed MaterialsBase price$20kProduced in (buildings)1Used by (buildings)0Construction good for almost every building. 100, MachineryMachineryHigh TechnologyBase price$350kProduced in (buildings)1Used by (buildings)16Capital good for industry, mining and construction. 120, SteelSteelProcessed MaterialsBase price$80kProduced in (buildings)1Used by (buildings)6The most important base material for machinery, vehicles, construction, ships and armaments. 150
Requirements
- Technology
- –
Production methods per level and day
| Production methods | Inputs | Outputs | Workforce | Technology |
|---|---|---|---|---|
| Combustion Engine, Assembly Line | AluminiumAluminiumProcessed MaterialsBase price$160kProduced in (buildings)1Used by (buildings)3Light metal for machinery, vehicles, batteries and aircraft. 2, ElectricityElectricityEnergyBase price$40kProduced in (buildings)6Used by (buildings)33Electricity is needed almost everywhere and is not traded over long distances – power plants at home matter. 2, ElectronicsElectronicsHigh TechnologyBase price$400kProduced in (buildings)1Used by (buildings)16Input for modern industry, services, power plants and armaments. 4, PlasticsPlasticsProcessed MaterialsBase price$120kProduced in (buildings)1Used by (buildings)4Input for electronics, vehicles, clothing and consumer goods. 8, SteelSteelProcessed MaterialsBase price$80kProduced in (buildings)1Used by (buildings)6The most important base material for machinery, vehicles, construction, ships and armaments. 5 | VehiclesVehiclesHigh TechnologyBase price$800kProduced in (buildings)1Used by (buildings)0End product of the vehicle industry. 24 | 24,000 | – |
| Combustion Engine, Robotic Line | AluminiumAluminiumProcessed MaterialsBase price$160kProduced in (buildings)1Used by (buildings)3Light metal for machinery, vehicles, batteries and aircraft. 2, ElectricityElectricityEnergyBase price$40kProduced in (buildings)6Used by (buildings)33Electricity is needed almost everywhere and is not traded over long distances – power plants at home matter. 2.5, ElectronicsElectronicsHigh TechnologyBase price$400kProduced in (buildings)1Used by (buildings)16Input for modern industry, services, power plants and armaments. 5, MachineryMachineryHigh TechnologyBase price$350kProduced in (buildings)1Used by (buildings)16Capital good for industry, mining and construction. 1.2, PlasticsPlasticsProcessed MaterialsBase price$120kProduced in (buildings)1Used by (buildings)4Input for electronics, vehicles, clothing and consumer goods. 8, SteelSteelProcessed MaterialsBase price$80kProduced in (buildings)1Used by (buildings)6The most important base material for machinery, vehicles, construction, ships and armaments. 5 | VehiclesVehiclesHigh TechnologyBase price$800kProduced in (buildings)1Used by (buildings)0End product of the vehicle industry. 30 | 14,000 | Industrial RobotsIndustrial RobotsIndustry · 1999Cost2,500 pointsPrerequisites2Unlocks CNC machine building and automated vehicle and consumer goods production. |
| Hybrid Vehicles | AluminiumAluminiumProcessed MaterialsBase price$160kProduced in (buildings)1Used by (buildings)3Light metal for machinery, vehicles, batteries and aircraft. 3, ElectricityElectricityEnergyBase price$40kProduced in (buildings)6Used by (buildings)33Electricity is needed almost everywhere and is not traded over long distances – power plants at home matter. 2.5, ElectronicsElectronicsHigh TechnologyBase price$400kProduced in (buildings)1Used by (buildings)16Input for modern industry, services, power plants and armaments. 10, MachineryMachineryHigh TechnologyBase price$350kProduced in (buildings)1Used by (buildings)16Capital good for industry, mining and construction. 1.2, PlasticsPlasticsProcessed MaterialsBase price$120kProduced in (buildings)1Used by (buildings)4Input for electronics, vehicles, clothing and consumer goods. 8, SteelSteelProcessed MaterialsBase price$80kProduced in (buildings)1Used by (buildings)6The most important base material for machinery, vehicles, construction, ships and armaments. 5 | VehiclesVehiclesHigh TechnologyBase price$800kProduced in (buildings)1Used by (buildings)0End product of the vehicle industry. 32 | 14,000 | Hybrid DrivetrainHybrid DrivetrainIndustry · 2003Cost2,800 pointsPrerequisites2Vehicle plants can build hybrid vehicles with higher output. |
| Electric Vehicles | AluminiumAluminiumProcessed MaterialsBase price$160kProduced in (buildings)1Used by (buildings)3Light metal for machinery, vehicles, batteries and aircraft. 4, BatteriesBatteriesHigh TechnologyBase price$450kProduced in (buildings)1Used by (buildings)2Storage for vehicles and renewable energy. 8, ElectricityElectricityEnergyBase price$40kProduced in (buildings)6Used by (buildings)33Electricity is needed almost everywhere and is not traded over long distances – power plants at home matter. 3, ElectronicsElectronicsHigh TechnologyBase price$400kProduced in (buildings)1Used by (buildings)16Input for modern industry, services, power plants and armaments. 12, MachineryMachineryHigh TechnologyBase price$350kProduced in (buildings)1Used by (buildings)16Capital good for industry, mining and construction. 1.2, PlasticsPlasticsProcessed MaterialsBase price$120kProduced in (buildings)1Used by (buildings)4Input for electronics, vehicles, clothing and consumer goods. 8, SteelSteelProcessed MaterialsBase price$80kProduced in (buildings)1Used by (buildings)6The most important base material for machinery, vehicles, construction, ships and armaments. 4 | VehiclesVehiclesHigh TechnologyBase price$800kProduced in (buildings)1Used by (buildings)0End product of the vehicle industry. 34 | 12,000 | Electric VehiclesElectric VehiclesIndustry · 2012Cost5,000 pointsPrerequisites2Vehicle plants build battery-electric cars instead of combustion models. |
| Autonomous Vehicles | AluminiumAluminiumProcessed MaterialsBase price$160kProduced in (buildings)1Used by (buildings)3Light metal for machinery, vehicles, batteries and aircraft. 4, BatteriesBatteriesHigh TechnologyBase price$450kProduced in (buildings)1Used by (buildings)2Storage for vehicles and renewable energy. 8, ElectricityElectricityEnergyBase price$40kProduced in (buildings)6Used by (buildings)33Electricity is needed almost everywhere and is not traded over long distances – power plants at home matter. 3.5, ElectronicsElectronicsHigh TechnologyBase price$400kProduced in (buildings)1Used by (buildings)16Input for modern industry, services, power plants and armaments. 14, MachineryMachineryHigh TechnologyBase price$350kProduced in (buildings)1Used by (buildings)16Capital good for industry, mining and construction. 1.2, PlasticsPlasticsProcessed MaterialsBase price$120kProduced in (buildings)1Used by (buildings)4Input for electronics, vehicles, clothing and consumer goods. 8, SemiconductorsSemiconductorsHigh TechnologyBase price$900kProduced in (buildings)1Used by (buildings)6High-tech input for electronics, vehicles, armaments and data centres – few producers, high dependency. 1, SteelSteelProcessed MaterialsBase price$80kProduced in (buildings)1Used by (buildings)6The most important base material for machinery, vehicles, construction, ships and armaments. 4 | VehiclesVehiclesHigh TechnologyBase price$800kProduced in (buildings)1Used by (buildings)0End product of the vehicle industry. 38 | 9,000 | Autonomous VehiclesAutonomous VehiclesIndustry · 2033Cost9,000 pointsPrerequisites2Speculative✓Vehicle plants build autonomous vehicles with the highest output. |