Every change · version by version

Changelog

What has changed in the game – from the first playable version until today. Also in the game under “What’s new”.

Latest

Version 0.2.0 Situation Room

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A clearer picture on the map: larger, more readable unit counters, a new battle window and detailed tooltips for provinces, units and all key values. Terrain now works per troop class, with frontage and reserves. Plus a public changelog, an expanded Kodex and a player handbook.

Improved

  • Multiplayer

    Multiplayer: free and abandoned nations are played by the AI, marked “AI”. Public campaigns and quick matches start with only a few players. Seats can be released in the game and campaigns archived; inactive seats are freed after a grace period.

    In the Codex:Multiplayer

Fixed

  • Multiplayer

    After a server restart the AI stand-in reliably takes over for absent players again.

Details of 0.2.0 →

Version 0.1.0 Millennium

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The first playable version of SOVEREIGN: take over one of 195 nations on 1 January 2000 and lead it to 2075 – with a living economy, world trade along real sea lanes, domestic politics, crisis diplomacy, army, navy and air force. Single player right in the browser, multiplayer campaigns with an account.

Highlights

  • New · Multiplayer

    Multiplayer campaigns

Details of 0.1.0 →