Version 0.2.0 Situation Room
#A clearer picture on the map: larger, more readable unit counters, a new battle window and detailed tooltips for provinces, units and all key values. Terrain now works per troop class, with frontage and reserves. Plus a public changelog, an expanded Kodex and a player handbook.
Highlights
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New · Interface
Tooltips everywhere
First stepsFirst stepsHandbookFrom starting a campaign to your first construction project: map, time, panels and tooltips. StabilityStabilityMechanicCohesion of state and society. Low stability lowers output and tax income and raises unrest. Terrain effectTerrain effectMechanicTerrain affects attack, defence and movement per troop class: tanks win on the plains and fail in the mountains, where light forces are strong. It also sets the frontage and the air effect.