Military
Barracks
Barracks: allows recruiting land units in the region and provides a garrison.
As of version 0.2.0 What’s new?
- Cost
- $600M
- Build time
- 180 days
- Workforce
- 2,000
- Maximum level
- 10
- Construction goods
- CementCementProcessed MaterialsBase price$20kProduced in (buildings)1Used by (buildings)0Construction good for almost every building. 60, SteelSteelProcessed MaterialsBase price$80kProduced in (buildings)1Used by (buildings)6The most important base material for machinery, vehicles, construction, ships and armaments. 10
- Provides
- Garrison 1, Recruitment 1
Requirements
- Technology
- –
Production methods per level and day
| Production methods | Inputs | Outputs | Workforce | Technology |
|---|---|---|---|---|
| Standard Operation | FoodFoodAgricultural GoodsBase price$50kProduced in (buildings)2Used by (buildings)3A basic need of the population. Without enough food, stability and population growth fall. 2, FuelFuelEnergyBase price$90kProduced in (buildings)1Used by (buildings)14Fuel for transport, agriculture, mining and the military; armies use it every day. 1 | – | 2,000 | – |