Army · Infantry

Infantry

The backbone of every army: cheap, strong in defence, needs little fuel. Good in forest, cities and jungle, weaker in open desert and steppe.

As of version 0.2.0 What’s new?

Values
Attack
4
Defence
6
Speed
25 km/day
Troop class
Infantry
Cost
$160M
Build time
120 days
Upkeep
$300k/day
Manpower
5,000
Requirement
none
Equipment per unit
  • Arms and Equipment 20
Supply per day
  • Fuel 0.2
  • Munitions 1

Terrain

Factors on attack (T_A, without coastal bonus) and defence (T_D, including the terrain’s defence bonus), movement cost and marching speed.

TerrainAttackDefenceMovement costkm/day
Plains ×1 ×1 ×1 25
Farmland ×1 ×1 ×1 25
Forest ×1.1 ×1.35 ×1.5 16.7
Hills ×1 ×1.35 ×1.5 16.7
Mountains ×1 ×1.65 ×2.5 10
Desert ×0.9 ×0.95 ×1.4 17.9
Steppe ×0.95 ×0.95 ×1.1 22.7
Marsh ×1 ×1.25 ×2 12.5
Tundra ×1 ×1.1 ×1.6 15.6
Urban ×1.15 ×1.6 ×1.3 19.2
Jungle ×1.05 ×1.45 ×2 12.5